So, having around 4 years of coding experience, making games on Roblox and scripting for other people, I’ve compiled here a list of possible ideas I have of limiting game stealing and minimising its impacts. Though I realise that Roblox can remove uploaded versions of these games, it still does not stop them selling these to unwitting clients as models they’ve made themselves. Now, I’ve realised that a number of people have been stealing my games and sending me screenshots of them being in studios with my game. It’s always a subject of not caring for it until it happens to you. In this, you literally pay five dollars for the guy to steal five games of your choice (Though provided nothing in serverscriptservice and serverstorage can be taken.) Now with the rise of synpase and other exploits, there are even people selling services such as “Steal Roblox game for you”. However, during that time, I did not realise that stealing games would be so easy. I know this has been a hotly debated subject in previous years when I viewed the dev forum.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |